I am disappointed. The link only shows KE and velocity numbers for various smokeless charges.
The KE is not the same as felt recoil. From my experience recoil only matters when it becomes uncomfortable. The th ings that make it uncomfortable is when you feel pain, such as in a cheek slapper, or a sore shoulder. I have never felt a sore shoulder from shooting BP in spite of being a "horn tipper". 120 grains of 2f in my .54 is not unusual. However I will feel soreness from an afternoon of light trap loads in my 12 ga. smokeless gun. The BP "pushes" more, but the smokeless "hits".
It isn't the KE, or the velocity that does damage, it is the acceleration, or deceleration that is bad. Just like jumping from a height. It isn't the fall, it is the sudden splat. You can jump from identical heights thus generating the same KE, velocity, and momentum; but the difference in deceleration when you hit concrete or a swimming pool of water makes all the difference.
So it is with absorbing recoil. Two loads that generate the same velocity can feel different if one accelerates more abruptly. By the time the bullet leaves the muzzle, the KE will be the same.
Now there is bound to be some overlap. The 10 extra grains of 2f will figure into the recoil, and whether that is enough to make the gun feel more uncomfortable or not I can't say, I can only guess. Which is why I played the game. I was thinking someone had a more definitive way to establish the answer.