I'm no modeling expert, by far. I'm not sure fusion will be substantially different than Solidworks with the techniques I use. I basically either model from the solid or sometimes from surfaces and stitch them together. Basically I use all of the standard modeling tools (extrude, sweep, loft etc.). Fusion does have a sculpt environment that basically allows you to push and pull surfaces around to create a form, but I don't use this at all.
A basic scan is helpful, but since I don't have a scanner, I often just use photos from a couple of angles and calipers etc.
I had in the back of my mind that I might try to make a video on the modeling process on the next one, but it depends on how clean I can make everything work.
Jim